Building a 34,321-file No_std Bare-metal Kernel in Rust
A developer shares insights from building a massive no_std bare-metal kernel in Rust, highlighting the challenges and learnings from managing 34,321 files. The discussion covers the impact of file placement on generated assembly, the architectural frictions encountered, and the physical realities of predictive mesh. This deep dive provides valuable lessons for Rust developers working on large-scale systems.